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I Have a Magic Eye and a Magic Hand: 2 Days With Meta's Display Glasses

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Artificial IntelligenceTechnology & InnovationProduct Launches
I Have a Magic Eye and a Magic Hand: 2 Days With Meta's Display Glasses

Meta has launched its $799 Ray-Ban Display glasses, featuring a novel neural wristband for gesture control and a heads-up display, aiming to advance augmented reality experiences. While the device offers innovative features like AI-driven summaries, live captioning, and camera functions, it presents significant limitations including a short battery life (3-4 hours), restricted app integration, and a single-eye display, often requiring users to revert to their smartphones. This initial iteration, despite its innovative aspects, highlights the early-stage nature of the technology and potential adoption challenges, echoing past smart glasses efforts.

Analysis

My first two days wearing Meta's bleeding-edge Ray-Ban Display glasses, which just went on sale for $799, feel about as alien and fascinating as any tech experience I've had. At times I've experienced magic, at other times frustration. And it's filling me with questions. After an eye-opening demo a few weeks ago at Meta Connect, I unboxed my own pair of glasses at home, paired the included neural wristband, and dove in. The glasses are hard to find, even if you're ready to buy a pair, but I'm really excited to test them myself. Here are my starting thoughts in advance of a full review. The future feels full of possibilities. That neural wristband is everything The glasses are a lot like Meta's current Ray-Ban and Oakley glasses, but with an added layer of screen interaction controlled by a gesture-sensitive wristband. That screen can be summoned with a double-tap of my middle finger and thumb, and controlled with more gestures. The high-res heads-up screen in one eye reminds me of Google Glass, which I tested way back in 2013, but the wristband sets Meta's glasses apart. It uses electromyography to measure neural impulses on my wrist with an array of electrodes and respond to my hand gestures. That's the part that makes this all feel next-level, something you'd want to show off to your friends. Don't miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source. I worried that the gestures would be hard to remember after my first demo, but I've adjusted in a day. The trick is that these taps, finger swipes and wrist turns are all done with just one hand. Picking an app on the heads-up display means swiping with your thumb on your curled fist, then tapping with both fingers to select. The scrolls feel weird, and I wish I could just glance at something and tap. The glasses are chunky yet stylish, IMHO I wish these glasses were made to fit my own eye prescription, which they don't right now (I'm wearing contact lenses for this review instead). But the shiny black frames I'm trying are the sort of chunky glasses I personally love. The design feels finessed, premium. The thick arms have elegant hinges, and the nose pads are comfy. I was worried that the inset lenses would be too reflective, but they're fine. I also like the fold-down, collapsing charging case that has its own battery inside. For the record, my family disagrees. My kid isn't a fan of how they look on my face, and neither is my wife. I still like them. The display looks pretty good, but it's small and ghostly Whether inside or outdoors, thanks to transition lenses that help dim background glare, the heads-up display ends up showing up fine for me just about anywhere I go. It's small but very readable, and only in the right eye, which makes it feel ghostly. It pops up on demand and then slowly fades away until summoned again. The waveguides in the lens that project the display are very subtle, a series of lines on the lens and a faint thin patch. You can barely see them, but at a certain angle, my kid could see my display shining through a bit. Also, at some angles, the right lens can cast reflections in my vision a bit, like lens flare. Random, magical and weird moments from my testing The display on my face felt especially weird and wild on a few specific occasions. Walking in the park, I saw some geese. I approached quietly and pulled up the camera with my fingers, saw my heads-up viewfinder, and pinched and turned my fingers to zoom in and get a closer shot. Meta Display glasses can zoom on demand, but it's a narrow digital zoom range. I'd love to have better cameras, but zoom is still effective, and standard Meta Ray-Bans can't do anything like this. I double-tapped to ask AI about books in a bookstore. I got pop-up text summaries and descriptions. Absurd, since I can pick up the book and look at it, too. But I found the summaries more helpful, sometimes, than just listening to audio. I turned on live captioning, and when my wife spoke, I saw her captions floating over her. The captions weren't totally accurate, but often close enough to assist me in case I couldn't hear her. I'm shocked I was able to drive with the display on. There is a driving awareness mode and an audio-only mode for the glasses, but that's not activated by default. The glasses made no automatic recommendations for deactivating the display when driving. That worries me, frankly. I also tried on-glasses Maps, which shows local restaurants and cafes and can do walking navigation, but not in my neighborhood yet. So I just looked up some cafes for fun. So far it's no comparison to Google Maps on my phone. Some surprising limitations to start It strikes me that for something as promising as a pair of glasses and a magic band that can summon things without checking your phone, these aren't nearly hooked in enough to everything my phone has. You can't watch movies on it, and none of the apps focus on being able to stay looking at anything other than quick captions or texts or maybe a shared Instagram reel. You can't look at Facebook, or Threads, or the internet or email. I kept going back to my phone. Battery life is limited, too As much as I love the idea of the Neural Band, I don't love that it's another thing to charge. Battery life on the Display glasses says up to six hours but for me it was more like three to four. That's a limitation on a pair of glasses I want to wear all day, and shorter than standard Gen 2 Meta Ray-Bans. The Neural Band lasted me a whole day on a charge, but you do need to charge it too. It has a special magnetic pin-type charge cable like a Fitbit, while the glasses charging case has USB-C, but the glasses need to be in the case to charge up. I almost forgot to charge the band last night. Now, I'm anxiously monitoring battery life each day for my glasses, wristband, phone and smartwatch. It feels like a lot, and that Neural Band isn't used for anything else but glasses control right now. I'll have deeper thoughts in a full review, but for now, I'm continuing on the ongoing real-life test drive. Meta's launch of its $799 Ray-Ban Display glasses represents a technologically ambitious but commercially challenged step into the consumer augmented reality market. The product's primary innovation is its neural wristband, which uses electromyography for gesture control, a feature that distinguishes it from prior entries like Google Glass. However, this initial review highlights significant practical limitations that are likely to impede near-term adoption. The device's battery life, lasting only three to four hours in testing, is a critical flaw for an all-day wearable. Furthermore, its software ecosystem is severely constrained; the inability to access core applications like email, web browsers, or even Meta's own social platforms forces users to remain dependent on their smartphones, undermining the product's core value proposition. While features like AI-driven summaries and live captioning showcase potential, the overall experience is described as functionally incomplete, with underdeveloped Maps features and safety concerns regarding use while driving. The mixed-to-negative sentiment and low market impact score reflect the consensus that this is an early-stage, niche product rather than a mass-market catalyst, serving more as a public proof-of-concept for Meta's long-term vision than a significant near-term revenue driver.

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Market Sentiment

Overall Sentiment

mixed

Sentiment Score

0.00

Ticker Sentiment

GOOG0.10
GOOGL0.10
META-0.30

Key Decisions for Investors

  • Given the product's high price, short battery life, and limited functionality, investors should not expect the Ray-Ban Display glasses to be a material revenue contributor for Meta in the near term, reinforcing the long-duration, high-risk nature of its Reality Labs investments.
  • The device's shortcomings, particularly its navigation features being 'no comparison to Google Maps', underscore the persistent ecosystem advantages of competitors like Google, which remains a significant barrier to Meta's hardware-first strategy.
  • Investors should monitor for future product iterations that specifically address the core issues of battery longevity and third-party app integration, as these are the primary hurdles to scaling the product from a niche gadget to a meaningful consumer platform.