
Flutter has ceased its real-money online gaming operations in India, including its Junglee subsidiary, following a new parliamentary law banning such games due to financial harm concerns. This regulatory change impacts Flutter's projected 2025 revenue of $200 million and Adjusted EBITDA of $50 million from the region. CEO Peter Jackson expressed disappointment, warning that the ban will likely drive customers to unregulated markets, limiting consumer protection and local economic contribution, while also threatening India's rapidly growing fantasy gaming sector.
Flutter Entertainment has ceased its real-money online gaming operations in India, including its Junglee subsidiary, due to a new national law banning such activities. This regulatory action represents a significant headwind, directly removing a key growth vector for the company. Management had previously guided for the Indian market to contribute approximately $200 million in revenue and $50 million in Adjusted EBITDA by 2025, a forecast that is now nullified. The company has not yet issued revised guidance, introducing uncertainty into its medium-term financial outlook. CEO Peter Jackson's statement expresses strong disappointment and raises concerns that the ban will inadvertently push consumers toward unregulated black markets, undermining the legislation's goal of consumer protection and eliminating economic contributions. The move also signals a broader threat to India's rapidly growing fantasy gaming sector, highlighting the acute sovereign and regulatory risks present in key emerging markets.
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